Blood Bowl PlayBook

The Small And Short Of It!

by Jeremy Vetock (Blood Bowl Home of @rnholm)

Halflings

Since the new version of Blood Bowl was released, the staffs at the American Games Workshop office in Baltimore have been running a very intense Blood Bowl League. In a frenzy of high-voltage gaming we have already completed two exciting Tournament Cups and are about to start on our third.

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Norse, Norse, Mighty Norse!

by Chet Zeshonski (www.blood-bowl.net)

Norse

Norse and Human teams enjoy a number of advantages over most other teams. Chief among these is access to all mannner of skills save Physical Abilities. Norse and Human teams also have cheap Linemen, access to both Wizards and Apothecaries, and a large number of position players.

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The Goblin Strategies

by M Spanke (www.blood-bowl.net)

Goblins

Goblins, goblins, everywhere, on the pitch and in the air… So, you’ve picked out the most unique Blood Bowl teams to play and you want to win. Well, word to you, cheat! You picked Goblins because you love to cheat, maim, and do anything that is unsavory and ill-mannered. You picked Goblins because you have a certain mean streak, kind of a gang or hit man mentality. Or you have a malign sense of humor. Winning aside, playing Goblins is easy and fun. These little guys are gifted with a sense of mayhem. Because Goblins are so one dimensional, you will never have to fear organizing specialists.

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Narkotic's Skaven Guide

by Brownrob (FUMBBL)

Skaven

I started playing Skaven in our league for the last season. I never played Skaven so far but was surprised by my overall success. I won 9 out 10 games and became League Champion. On the road to success I played against Dwarves, Orcs, Dark Elfs, Lizardmen, Human and Chaos. I wanted to compile my experiences in this guide which is meant for vanilla LRB coaches, though we don’t use stars. Some of my statements could sound strange to you, so constructive criticism is – as always – welcome.

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Blood Bowl Maxims

by Acerak (www.blood-bowl.net)

General

Here, as I have learned them the hard way, are the maxims of Blood Bowl…

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The Elf Playbook

by Marc Harrington (Games Workshop)

Elves

As a long time fan of the Blood Bowl game I had eagerly awaited the arrival of the new Elf team and the models did not disappoint in the least. However, with the armour of Wood Elves and the speed of High Elves I was a little disappointed with the stat lines – that was, until I started to play.

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Adding lateral thinking to your game

by Andy Meechan (www.blood-bowl.net)

General

You’ve played against the same Coaches with their same teams and their same tactics for a lot of games. You’ve no doubt sussed their favourite plays and have, hopefully, developed some nasty counter-plays of your own. You’ve also noticed that they use similar tactics no matter what race they Coach. No doubt they know the same about you.

What you need is to ‘throw them a curve’ in your plays, let them think and react and not respond like automata. Put some interest into your games again – this is, of course, where lateral thinking comes in.

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Human Playbook

by David Candlish (Games Workshop)

Human

Blood Bowl is played across the entire Old World with hundreds of teams from all races fighting for glory, but by far the most common race playing Blood Bowl today are the ubiquitous Humans. There is something about Blood Bowl that stirs the soul of the average man or woman and they apply in droves to join teams across the length and breadth of the Empire.

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Da Gobbo Taktiks

by Martin (Paradigm Central)

Goblins

But before we start, Tricksta, the roster you sent to the list, is that a starting roster? I see no skills gained, but yet you have gotten an awful lot for your buck!

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Orc Playbook

by Carl Brown (Games Workshop)

Orcs

No matter what team you use when playing Blood Bowl you quickly notice that each team has its own strengths and weaknesses. Elves are agile but lightly armoured, Dwarfs are slow but good at blocking and Orcs? …well, they pack a punch in a fight, but that’s not all!

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