Blood Bowl PlayBook

The Chaos Strategies

by Mike Cooley (www.blood-bowl.net)

Chaos

I honestly believe I have found the best Chaos Starting Team ever and I am willing to share my information with you. This is my starting team and it is worth trying:

(more...)

The Small And Short Of It!

by Jeremy Vetock (Blood Bowl Home of @rnholm)

Halflings

Since the new version of Blood Bowl was released, the staffs at the American Games Workshop office in Baltimore have been running a very intense Blood Bowl League. In a frenzy of high-voltage gaming we have already completed two exciting Tournament Cups and are about to start on our third.

(more...)

Vampire Strategies

by Reinier van Noort (Paradigm Central)

Vampire

After having played Bloodbowl for some time (ever since 3rd edition was re-issued, somewhere in the second half of the nineties), I consider myself an experienced BB player, having played Humans/Orcs in the very beginnings, Dwarfs (for a very long time), Chaos Dwarfs, Chaos, Dark Elves and now Vampires in 4th edition.

After guiding my beloved Vampires through only 9 games, of which I must admit I only won the last 3, I’m already starting to be brave enough to put some information on the net regarding how to play with Vampires.

(more...)

Wood Elf Strategy

by unknown (FUMBBL)

Wood-Elves

Wood Elves are without doubt the finest ball-players of Blood Bowl, with unmatched ability in scoring touchdowns. However, they are a fragile bunch, and are expensive to replace – many a Wood Elf team has retired before it even got going. Wood Elves, when coached well, are very hard to stop, and their fearless Leaping Wardancers are fearsome ball-winners too; however, in the hands of a novice coach, they often get crushed beyond hope of recovery. Wood Elves play a lightning fast offensive game, scoring in two turns as often as possible; drives that take longer are bad for their health.

(more...)

The key to Skaven is their Linemen!

by Aaron Thies (www.blood-bowl.net)

Skaven

Get all your special (non-lineman) players first. I generally like this for any team. Emphasize acquiring both Storm Vermin ASAP to get them going. This is vital depending upon how your league uses Rat Ogres.

(more...)

It's only a Game!

by Mike ‘Da Boffin’ Brooks (www.blood-bowl.net)

General

Mike is a sort of strange cross between a ‘skateboarding dude’ and a hippy. He’s sixteen and from Ipswich, where he regularly indulges in games of Blood Bowl, Necromunda, and Warhammer 40,000. Blood Bowl remains his first love, however, and he even has plans to write an article based on ‘Star Commentators’, including the sheepskin overcoat-wearing Halfling, John Mootson .. .. Groan!!!

(more...)

Block and Tackle

by Robin Dews (www.blood-bowl.net)

Human

Human teams offer a Blood Bowl coach an almost perfect combination of speed, strength, resilience and agility. So says Robin Dews who ran a successful team called the Deathheads in our Studio League. We asked him to convince us…

(more...)

The Ogre Playbook

by James Stewart (Games Workshop)

Ogre

In this article veteran Blood Bowl coach James Stewart lays down methods for leading your Ogre team to victory on
the pitch, including team design, tactics, flying Goblins, and… philosophy?

(more...)

Norse, Norse, Mighty Norse!

by Chet Zeshonski (www.blood-bowl.net)

Norse

Norse and Human teams enjoy a number of advantages over most other teams. Chief among these is access to all mannner of skills save Physical Abilities. Norse and Human teams also have cheap Linemen, access to both Wizards and Apothecaries, and a large number of position players.

(more...)

The Dwarf Way

by Ben Singleton (www.blood-bowl.com)

Dwarves

Here commences a definitive guide to everyone’s favorite short, fat people in Blood Bowl (no, not bloody Halflings!). Dwarfs have been playing Blood Bowl since it was invented and teams such as the Giants and the Ironbreakers are legend. Dwarfs seem to be ideal Blood Bowl players being tough, well armored and having that stubborn knack of refusing to die! Most successful Dwarf teams work on the principle that if they can take out all the opposing team’s potential scorers and wear down the rest, there won’t be anyone left to stop them from scoring the winning touchdowns!

(more...)

« - previous posts                

-->