Blood Bowl PlayBook

Winning with Woodies

by Pepe Mus (www.blood-bowl.net)

Wood-Elves

I believe there should be others out there better suited than me to write this article as I haven’t been playing Woodies for long, but as none has stepped forward to do it I have decided to be the one.

I started a Wood elf team mainly for aesthetical reasons: I really loved the quality of the 2nd ed. minis sculpted by Jess Goodwin, but also because the tactics that apply to them are totally different from the ones that apply to my all time team: the Undead. It was thus a refreshing change.

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Wood Elf Strategy

by unknown (FUMBBL)

Wood-Elves

Wood Elves are without doubt the finest ball-players of Blood Bowl, with unmatched ability in scoring touchdowns. However, they are a fragile bunch, and are expensive to replace – many a Wood Elf team has retired before it even got going. Wood Elves, when coached well, are very hard to stop, and their fearless Leaping Wardancers are fearsome ball-winners too; however, in the hands of a novice coach, they often get crushed beyond hope of recovery. Wood Elves play a lightning fast offensive game, scoring in two turns as often as possible; drives that take longer are bad for their health.

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Adding lateral thinking to your game

by Andy Meechan (www.blood-bowl.net)

General

You’ve played against the same Coaches with their same teams and their same tactics for a lot of games. You’ve no doubt sussed their favourite plays and have, hopefully, developed some nasty counter-plays of your own. You’ve also noticed that they use similar tactics no matter what race they Coach. No doubt they know the same about you.

What you need is to ‘throw them a curve’ in your plays, let them think and react and not respond like automata. Put some interest into your games again – this is, of course, where lateral thinking comes in.

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High Elves and tactics

by Stephan Babbage (www.blood-bowl.net)

High-Elves

Now getting into a debate over this is pointless, as there is no ‘right way’ to play High Elves. Let’s face it (speaking from a High Elf pointy eared view [point of view]) If you’re playing High elves then you ARE playing right. :)

But What ‘D’ has suggested is not the only ‘two ways’ of setting up a High elf team. So here’s my reply as a kind of ‘second opinion’. I don’t find Doug’s version offensive, but there’s more than one way to skin an opponent :)

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Da Gobbo Taktiks

by Martin (Paradigm Central)

Goblins

But before we start, Tricksta, the roster you sent to the list, is that a starting roster? I see no skills gained, but yet you have gotten an awful lot for your buck!

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Elf Strategy

by unknown (FUMBBL)

Elves

Elves are sort of a funny team. Some people argue that they’ve stolen the place of HEs and improved upon it somewhat. Of the four elven races in FUMBBL, the Elf roster has the greatest discrepancy between the positional players and the linemen. As a rule of thumb, they are best at a fast passing game and defense is best played aggressively, trying to cause and capture turnovers wherever possible.

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High Elf Tactics

by Robert Arnholm (Blood Bowl Home of @rnholm)

High-Elves

The main problem with High Elves are the lack of Big Guys. All of the other team may begin with a big strong (stupid) guy, but not you. If your playing in a rough league with a lot Orcs, Chaos, Dwarfs and Undead teams this can be a problem. But remember, while you dont have an Armour Value[AV] of 9 you got somethine else.. With Agility 4 you can dodge out and minimize your opponents block opportunities. Overall the High Elves are fairly lowpowered, and their movment are generally insignifficant, but not that bad. With AV of 8 they can take a hit or two but they won’t survive in the long run.

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Cunning, Conniving and Cruelty

by Stephan Babbage (Paradigm Central)

Dark-Elves

So you’re interested in our secrets eh? Well, come and meet a nice female dark elf I know. She’s just dying to meet you. :)

In all seriousness, Dark elves aren’t the easiest team to play. Some days they have the habit of just dying by ‘the sword’. In Blood Bowl, the sword is the block dice and the die 6 you roll. Dark elves live by the sword more than most teams. And if you live by the sword, you die by the sword – as the saying goes.

That being said the dark elves are a lot of fun. They are stubborn and cruel enough to hit some teams hard. They won’t last long in a big brawl, but they’ll make casualties as fast as a lot of teams. They also have enough skill and speed to race the fastest of the Blood Bowl teams.

But don’t get the idea that they’re the perfect team. Long term, you’re in for a fight – and will have to use more than your stat line to win a game.

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Norse Strategy Guide

by unknown (FUMMBL)

Norse

When starting a Norse team, it is important to consider that every single player (with the possible exception of the Big Guy) has Av 7. This means that you will inevitably lose players – a lot of players – unless you are very lucky. Thus a fan factor of nine isn’t a perk, but a necessity with this team.

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The Art of Blocking

by Ian Williams (Games Workshop)

General

Blocking is one of the fundamental elements of Blood Bowl, and, for many of the ‘bashing’ teams it is absolutely crucial to having a successful team. For many of the ‘flair’ teams it can be just as important to understand how your opponent may exploit your weaknesses. Get your blocks wrong and you won’t win many games; get them right and victory will be yours. This guide is intended to help coaches get the most out of their blocking.

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