Blood Bowl PlayBook

Dark Elf strategy

by Milo Sharp (www.blood-bowl.net)

Dark-Elves

The Dark Elven Blood Bowl game is balanced in speed and ball handling. With good coaching, they can become excellent players and compensate for their lack of strength and star players.

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Goblin Strategy Guide

by Rickard (FUMBBL)

Goblins

First of all, if you really want to play the gobbos, then you have to realize that this game is all about having fun, and the Goblin team is all about creating chaos. It’s takes a different strategy to play with goblins and it’s hard. On the other hand, it takes a different strategy to play against goblins” too. Ok, now that you know that, let’s go over to buying the team.

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Human Strategies

by Andy Welton (Blood Bowl Central)

Human

Example of a starting Human Team.

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Undead

by Milo Sharp (www.blood-bowl.net)

Undead

In the Old World the dead do not rest easy. Vampires lurk in haunted castles in the sinister forests of Sylvania. Necromancers seek to escape their mortality by searching for forbidden knowledge within the pages of accursed books. In lost pyramids buried beneath the desert sands of the Kingdom of the Dead, the Liche-Lords rule over legions of corpses, their servants in death as they were in life. In the musty crypts of dead noblemen, tomb robbers freeze in terror when they head the clink of silver rings and movement behind them. And on the Blood Bowl field, players who died long go return to the scenes of their former glory and play Blood Bowl once again…

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The Orcs

by Acerak (www.blood-bowl.net)

Orcs

Most of the suggestions involve 11 players and at least as many Blitzers as BOBs. I’m going to suggest something else:

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Blood Bowl Playbook

by Andy Meechan, with Harald Hedlund (www.blood-bowl.net)

General

The following may be of use to you in a few ways: you’re a beginning Coach; you want to learn some new plays; or you want to see if your favourite cunning plays are original after all. This should be of use to you unless you fall into the last case; the Lateral Plays page is probably more your style – here we’ll see basic kick-off Offensive and Defensive setups and take you through a turn-by-turn guide on how the play should progress. If you’re a new Coach you’ll find the word ‘should’ gains more meaning as you get into the game: experienced Coaches know what I’m talking about.

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Orcs

by Coach Blacknife and Nigel Buckle (Coach Blacknife's Dugout)

Orcs

Orcs are a popular team. A really popular team. There are a couple of reasons for this aside from getting the majority of your players free in the box! They’re a good all round team, but you can also specialise them to a degree. They also epitomise Blood Bowl; they are as green as the turf, as tough as the standard issue boots and could even give the crowd a good challenge in a straight up fight!

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High Elves

by Sigurd Garshol (Coach Blacknife's Dugout)

High-Elves

Dragon Warriors (henceforth known as Blitzers)
Basically a human Blitzer with an extra AG point, costing 10k. He can take both General and Agilirty skills. Did I hear Dodge? It is likely to be worth it, but Leave leap to the catchers and other schmoes.

Use your blitzers to punch holes in the oppositions lines, and to protect your friends. If the going gets tough, hand the ball over to him and let him score.

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Coach Balrog's Guide to Chaos

by Brownrob (FUMBBL)

Chaos

Looking around on the net you can find lots of strategy articles for playing the Chaos team. Unfortunately none of these have been updated to the new BB2k1 rules, so I think it’s time we revisited the Chaos team and see what options the new rules offer us.

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Dwarf Strategy

by humbe (FUMBBL)

Dwarves

Assuming you are tougher than your opponent, which should hopefully be the case for most opponents, the boring, probably unpopular, but obvious dwarf strategy goes like this.

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