Blood Bowl PlayBook

Halfling Strategy

by Tom Anders (Talk Blood Bowl)

Halflings

In October so many things might change on the Flings in regards to the following 3 things: 1) Free Master Chef with experimental BB Mag rules 2) No more Ogres 3) On-Pitch Take Root becomes an experimental rule

All 3 of these things will get voted on by the BBRC this year .. the outcome of those votes will dramatically change the team building tactics.

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Blood Bowl Maxims

by Acerak (www.blood-bowl.net)

General

Here, as I have learned them the hard way, are the maxims of Blood Bowl…

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Master and Servant

by fork (FUMBBL)

Vampire

After the BBRC launched their rules updates making the Vampire team an official one it’s about time we figure out weather or not they actually can win games. At first glance, the Vampires look like the dream team; six players with the magic combination of Strength 4 and Agility 4, and access to just about any skill they want. They even have cheap linemen, to better allow you to buy more Vampires at the start.

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The Basics

by Stephen Babbage with Coach Blacknife (www.blood-bowl.net)

General

To me, Blood Bowl is a fun strategy game: yes, the most important element is strategy. In our league a team winning by luck alone is very rare; obviously luck does affect gameplay and can help determine the outcome of a game, but if the Coach is not using strategies and intelligence to win then they’ll find it difficult.

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Halflings

by Coach Blacknife with Sam Williams (www.blood-bowl.net)

Halflings

Halflings? You must be kidding! You’re not? Oh all right then… So, you’ve picked out one of the two Blood Bowl comedy teams to play (the other one being Goblins of course!) and you want to know how to get them to win. It’s not going to be easy as these guys gifted with a sense of humour rather than the ability to play Blood Bowl. Never fear though as I will reveal tips to get your team up and running! Well, ‘running’ is probably an exageration; we’ll try ‘waddling’ first.

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The key to Skaven is their Linemen!

by Aaron Thies (www.blood-bowl.net)

Skaven

Get all your special (non-lineman) players first. I generally like this for any team. Emphasize acquiring both Storm Vermin ASAP to get them going. This is vital depending upon how your league uses Rat Ogres.

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High Elf Strategy

by unknown (FUMMBL)

High-Elves

High Elves are arguably the best rounded elven team. With AV 8 on everyone except the Lion Warriors, and ST 3 catchers (4 players with Wardancer’s stats!) they can take more of a beating than Wood Elves while the 4 MA 8 players gives them an edge in speed and the long passing game over Dark Elves. In the early games, with few Catchers in the team, they will employ a mobile running game similar to the Dark Elves. As they develop, they become more and more a fast-scoring team, typically scoring in two turns, though they can delay against teams that aren’t likely to cause a rash of casualties.

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How to write your own Book of Grudges

by Simon Danielsson (Paradigm Central)

Dwarves

So, you’re thinking about playing Dwarves? Good Choise. They are IMO the best basherteam around (Orcs come close though). This is the story of how I built my very successful Dwarven team Zeus Slayers. It was used in a No Starplayers (except Secret Weapons), No Wizard (i.e. no Alchemist) league.

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Human Playbook

by David Candlish (Games Workshop)

Human

Blood Bowl is played across the entire Old World with hundreds of teams from all races fighting for glory, but by far the most common race playing Blood Bowl today are the ubiquitous Humans. There is something about Blood Bowl that stirs the soul of the average man or woman and they apply in droves to join teams across the length and breadth of the Empire.

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The Ogre Playbook

by James Stewart (Games Workshop)

Ogre

In this article veteran Blood Bowl coach James Stewart lays down methods for leading your Ogre team to victory on
the pitch, including team design, tactics, flying Goblins, and… philosophy?

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